Being Human on a Psychopathically Controlled Earth: Three lessons From the Movie ‘Groundhog Day’

By Carl Herman
Washington's Blog

July 25, 2016

The 1993 movie Groundhog Day is the story of a person trapped to live the same day over and over. The main character responds to this situation in three phases:

  1. Manipulative control for selfish short-term desires.
  2. Depression and attempted rejection from no escape and no satisfaction.
  3. Self-expression for virtue and service with satisfaction.

After selfish desire is transcended, the character awakens on a new day with all the earned skills of practiced virtues.

Five-minute overview:

2016 planet Earth is the story of humanity trapped to live the same psychopathic control system over and over. Relatively unaware humans are like the background characters in Groundhog Day, operational work animals for the .01%. Relatively aware humans respond to this situation in three phases: Groundhog Day (Special... Best Price: $1.51 Buy New $3.00 (as of 09:57 UTC - Details)

  1. Manipulative control for selfish benefits (willfully operating within parasitic systems and/or joining the .01% psychopaths).
  2. Depression and attempted rejection (aware and disliking the system, refusing to join it, but also with resistance to embracing engagement)
  3. Acceptance of the factual condition of a psychopathic control system, with engaged self-expression for virtues.

Let’s consider three possible lessons from this analogy:

First: If the point of Life is evolution of experiencing and expressing virtue, be focused and go for it

Both in the movie and our lives, virtue (however we best define it) seems to be the purpose, both in experience (what we feel) and expression (thoughts, words, actions).

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The main character in the movie began in shallow self-gratification, with discovery in living the same day over and over that those experiences and expressions are ultimately manipulated, loveless, and unsatisfying.

In our lives, to the degree we associate with personal desires, we may trick others to get outcomes we think we want (money, agreement, dominance, etc.), but also discover a future of never-ending control to bullshit others to do what never satisfies us.

Virtue, in contrast, is inclusive to connect with all Life and recognizes our human mutual challenge to both experience and express virtue. This game of virtue and service is the uncontrolled and bold discovery of the creative, with evolving nurturance in cooperative competitions. It’s a truthful partnership with Life.

Importantly, and what most people miss, practice for virtue includes to really feel virtue from others, not merely take actions to express virtue. We cannot control when and how virtue is expressed by others, and we can develop the art and science of nurturing it.

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