Sequences
The below QQI BINGO © gives your class a selection of answers to fill in their bingo grids. Once they have filled their grids, you reveal one question at a time, and students cross off the answers if they have them. The first to get a line or a full house calls "BINGO" and wins.
Choose which types of sequences you want to include in the questions (Linear, Quadratic, Cubic or Geometric).
Decide if you want a negative first coefficient (for linear that means descending sequences, quadratic and cubic means a<0 and for geometric it means the sequence will oscilate).
Choose the type of question you would like to appear.
If you want simple examples, then it will either have a constant or a single coefficient.
Finally choose how big you want the coefficients to be.
After the students have answered the question, you can reveal the answer.
Choose which types of sequences you want to include in the questions (Linear, Quadratic, Cubic or Geometric).
Decide if you want a negative first coefficient (for linear that means descending sequences, quadratic and cubic means a<0 and for geometric it means the sequence will oscilate).
Choose the type of question you would like to appear.
If you want simple examples, then it will either have a constant or a single coefficient.
Finally choose how big you want the coefficients to be.
After the students have answered the question, you can reveal the answer.
Ideas for Teachers
This is a classic bingo activity, where students choose the answers to fill in their grid (either 3 by 3 or 4 by 4). Then questions are shown one at a time and if a student has the answer in their grid they cross it off. The winner is the first to cross off all their answers and call BINGO. Students love this game, and can be used to start or end a lesson.
This is a classic bingo activity, where students choose the answers to fill in their grid (either 3 by 3 or 4 by 4). Then questions are shown one at a time and if a student has the answer in their grid they cross it off. The winner is the first to cross off all their answers and call BINGO. Students love this game, and can be used to start or end a lesson.
If you like the page then tweet the link using the button on the right.

If you have found interactivemaths.com a useful website, then please support it by making a donation using the button opposite.

