The Four Generations of Modern War
by
William S. Lind
by William S. Lind
In
my last column,
I referenced "the canon," the seven books which, if read
in the correct order, take the reader from the First Generation
of modern war through the Second and Third Generations and into
the Fourth. A number of people responded with requests for a description
both of the canon and of the Four Generations, so here goes.
The
First Generation of modern war began with the Peace of Westphalia
in 1648, which ended the Thirty Years War. It also marked the state’s
assumption of a monopoly on war; thereafter, war became something
waged by states, for raison d’etat, with state armies and
navies doing the fighting. The First Generation ran from 1648 to
about the time of the American Civil War, and it was characterized,
on the whole, by a battlefield of order. The battlefield of order
created a military culture of order, which endures to this day.
And
there’s the rub. For around the middle of the 19th century,
the battlefield of order began to break down. Ever since, state
militaries have had to grapple with a growing contradiction between
their internal culture of order and the external reality of an increasingly
disordered battlefield.
The
Second and Third Generations represent two different approaches
to that problem. Second Generation war was developed by the French
Army during and after World War I, and is best summed up with the
French saying, "The artillery conquers, the infantry occupies."
Also known as firepower/attrition warfare, Second Generation war
maintained the First Generation culture of order. Decision-making
was centralized and hierarchical; orders were detailed and controlling,
to permit synchronization of all arms; time was not particularly
important; and success was measured by comparative body counts.
Second Generation armed forces focus inward on methods, processes
and procedures, prize obedience over initiative (initiative and
synchronization are not compatible) and depend on imposed discipline.
The American Army and Marine Corps learned Second Generation war
from the French during the First World War and still practice it
today, with exceptions based on individual commanders.
Third
Generation war, also known as maneuver warfare, was developed by
the German Army in World War I; by 1918, Blitzkrieg was conceptually
complete, lacking only the tanks necessary for operational mobility.
The Prussian/German roots of Third Generation war go back earlier,
to the Scharnhorst reforms that followed Prussia’s defeat by Napoleon.
One of those reforms changed what was required of a Prussian officer;
instead of being responsible for obeying orders, he became responsible
for getting the result the situation required regardless of orders
(in 19th century war games, it was common for junior
Prussian officers to be given problems that could only be solved
by disobeying orders). This in turn created a military culture that
was focused outward, on the enemy, the situation and the result
the situation demanded instead of inward on rules, orders and processes.
In effect, Prussia had broken with the First Generation culture
of order.
The
new Third Generation tactics developed by the Germans in World War
I were the first non-linear tactics. On the defense, the objective
became sucking the enemy in, then cutting him off, rather than holding
a line. On the offensive, the attack flowed like water through the
enemy’s defenses, always seeking the weakest point to penetrate,
then rolling him up from his own rear forward. Operationally as
well as tactically the goal was usually encirclement. Speed replaced
firepower as the most important tool, and dislocation, mental as
well as physical, was more important than attrition. Culturally,
not only was the German Army outward-focused, it prized initiative
over obedience and it depended on self-discipline rather than imposed
discipline.
Much
of the American military reform movement of the 1970s, 80s and early
90s was an attempt to move the American armed forces from the Second
to the Third Generation. While the Marine Corps formally adopted
maneuver warfare as doctrine in the 1990s, most of what the Marine
Corps does remains Second Generation. The other American services
remain almost wholly Second Generation, to the frustration of many
junior officers.
Fourth
Generation war is the greatest change since the Peace of Westphalia,
because it marks the end of the state’s monopoly on war. Once again,
as before 1648, many different entities, not states, are fighting
war. They use many different means, including "terrorism"
and immigration, not just formal armies. Differences between cultures,
not just states, become paramount, and other cultures will not fight
the way we fight. All over the world, state militaries are fighting
non-state opponents, and almost always, the state is losing. State
militaries were designed to fight other state militaries like themselves,
and against non-state enemies most of their equipment, tactics and
training are useless or counterproductive.
The
canon, the list of seven books that lay all this out in detail,
will be the subject of my next column.
June
11, 2004
William
Lind [send him mail]
is Director of the Center for Cultural Conservatism at the Free
Congress Foundation.
Copyright
© 2004 William S. Lind
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