Writes Darien Sumner: In a similar vein, I’ve recently played “The Last Story” on the Wii, which begins as a wholly conventional tale of mercenaries trying to move up in the world by becoming knights. The protagonist nation (called “The Empire”) is at war with another nation (“The Gurak”), and, in typical Orwellian fashion, there’s no reason given; we have always been at war with the Gurak. It’s just assumed that the Gurak are bad and “we,” the good guys, have to fight them. A bit over halfway through the game, the hero has his big break — he’s sent … Continue reading Another Antiwar War Game
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