Signs
Of Intelligence
by
Dmitry Chernikov
by Dmitry Chernikov
The world,
though containing things, contains also signs of things. If we don’t
have the thing itself, often we have to be content with its sign.
There are in this world traces and signs of the workings of nature,
human art, the divine, and even the demonic. One of the most interesting
scientific advances in the past few years has been the emerging
science of detecting signs of intelligence in nature; in particular,
in biological organisms. The mainstream view is that the only causal
agents in the natural world are chance and necessity. This naturalistic
position is being challenged by the burgeoning intelligent design
movement which says that the most probable explanation for the complexity
and information-richness of the cellular molecular machines, as
well as of individual organs, is that they were designed by an intelligent
agent. Although the design argument for the existence of God is
ancient, and detection of design is a well-established practice
in forensics, archeology, cryptography, the SETI program, and the
like, it is only recently that a rigorous mathematical apparatus
for detecting design has been developed. And it is also novel (and
controversial) that detection of design has been applied to biological
systems.
In brief, the
design argument for the existence of God tries to deduce the existence
and properties of the divine intelligence. The design inference,
on the other hand, is a general algorithm for detecting the effects
of intelligent causes without any presuppositions as to what kind
of causes they are. While Darwinism in effect rules out an intelligent
cause behind biological organisms a priori, ID neither requires
it nor eliminates it from consideration in this way. Rather, it
lets the evidence of biology decide whether the design inference
in any given case is fitting. We can describe the Darwinian problem
as follows: there is a contradiction between its contention that
science cannot test the proposition that biological features are
designed and its explanation of the appearance of design in biology
not as actual design but as the product of natural selection and
random variation. If it is able to claim that the design of all
biological structures is only apparent, then it must do so according
to some set of rules. The correctness of Darwinism therefore depends
on the existence of a reliable way of detecting design.
It must at
once be understood that intelligent design does not mean "optimal
design" or "perfect design." Design that is "intelligent"
can mean simply the outcome of actions of an intelligent agent,
even one who does not act with perfect acumen or whose purpose it
is, for one reason or another, to design an imperfect (from some
point of view) object. (Intelligent design must also be distinguished
from merely apparent design; that is, a seemingly intelligently
designed system that in fact came into being thanks to chance or
necessity.) It turns out that there really is no such thing as perfect
design. All systems require a kind of constrained optimization,
in which a compromise is made between the various desired features.
Without knowing the intentions of the designer it is impossible
to know whether the compromise chosen is in any way the "right"
one. Of course, the optimality of biological systems is an interesting
question in itself and one that is a legitimate object of study
for design theorists. And in fact the critique of ID from point
of view of the alleged suboptimality of design has not been
due to a great deal of research done on creatures to show that they
are suboptimal. The chief stumbling point for the Darwinists is
the theological problem of evil. Why would a good God design us
"imperfectly"? That is obviously a very important problem,
and philosophy and theology have ways of dealing with it (e.g.,
"do not give in to evil, but proceed ever more boldly against
it"), but it is not a scientific problem. As William Dembski
points out, "A torture chamber replete with implements of torture
is designed, and the evil of its designer does nothing to undercut
the torture chamber’s design. The existence of design is distinct
from the morality, esthetics, goodness, optimality, or perfection
of design" (Dembski 2002, 10).
It is also
important that ID studies only the effects of intelligence
rather than the intelligence itself. Who the designer is is only
one of the many questions that are asked within the design-theoretic
research program, and science as such can simply ignore the identity
of the designer, as well as metaphysical questions such as "Who
designed the designer?" As Michael Behe writes, "the example
of the Big Bang theory shows that scientific theories with supernatural
ramifications can be quite fruitful" (Behe 2003, 251). In other
words, we need not be afraid that the supernatural will be used
frequently to explain other things. All such explanations will have
to be made on a case-by-case basis. And at any rate, no amount of
evidence can compel belief in God. A determined atheist can always
find an escape hatch.
Further, it
is not true that ID theorists propose that Darwinian evolution is
to be replaced with ID altogether. For in nature the effects
of intelligence are mixed with the effects of the natural laws.
Design may not have occurred recently; thus natural forces could
have acted on creatures for a long time and degraded design such
that organisms exhibit signs of both design and evolution, as well
as natural "wear and tear" which is evidence for age.
Not all biological systems show evidence for design; indeed, the
cell contains systems that span the range from obviously designed
to no apparent design.
In fact, ID
is just one branch of the great science which can be termed "the
theory of grace." Unreconstructed and unaided nature is just
"not enough." Grace from an intelligent being is needed
to direct and form natural objects. This science, when fully elaborated
(if such a thing is possible), would answer the questions of when,
where, how, and for what purposes grace was imparted into nature.
ID’s very modest claims is that someone, perhaps even the
Author of nature, has uplifted nature in times past in certain specific
ways. Gene Callahan objects to this science by saying
that "The picture that arises is of God sporadically entering
into biological evolution to tinker with it – a picture I find unattractive."
But all grace is given "sporadically" at the time and
in the manner of God’s own choosing. Why single out engineering
improvements in creatures as "unattractive"? (And since
when is beauty a transcendental that is perfectly convertible with
truth?)
How is design
detected? It is certainly possible that every natural system can
be explained in terms of purely natural causes. But is it really
so? Is there a way to tell whether a system is or is not designed?
ID proponents think that there is. In general, three properties
need to hold for a system in order to for design to be inferred
from it: contingency, complexity, and specificity.
Contingency means that the object did not necessarily have to come
into being, that is was one of several possibilities and was not
the result of automatic and therefore unintelligent process. Complexity
means that the system is not so simple as to admit an explanation
of coming into being by chance. Specificity is the property that
demands that an object conforms to a pattern that signals an intelligent
cause.
An event is
contingent if it is not due to natural laws. A snowstorm is purely
the result of natural laws governing the formation of snowflakes,
gravity, and weather in general. But the arrangement of books on
my bookshelf is irreducible to the laws of physics that permit them
to stand in the order in which they are put. Similarly, the number
resulting from a spin of a fair roulette wheel is due to both necessity
and chance. The number of apples I have on my dinner table, on the
contrary, cannot be accounted for by any natural forces.
Complexity
is necessary if an object is to qualify for design inference, because
it is not improbable that a simple system could have come into being
by chance. Suppose that we are presented with a sequence 0, 1, 1,
2, 3. These are the first five Fibonacci numbers. Suppose that we
want to know if they are in fact meant to be the beginning of a
Fibonacci sequence. Can we be sure? The answer is no, because the
system is not complex enough. If we are receiving these numbers,
they could simply be noise. They could be five random numbers that
just happened to be arranged in a meaningful pattern but are in
fact nothing of the sort. If, however, we have a row of one hundred
Fibonacci numbers, then the probability of the sequence being random
is negligible. Of course, if we have a computer program generate
random sequences for a very long time, then the probability of a
desirable sequence occurring increases. Also, if many sequences
are equally suitable, then the probability of at least one such
sequence being printed out by the program increases still. For a
chance hypothesis to hold, then, this total probability must not
be too low.
Dembski further
defines what he calls a "universal probability bound,"
which he calculates to be 1 in 10150 or the Planck time
× the number of atoms in the universe × the age of the
universe in seconds. The idea is that "any specification of
an event within the known physical universe requires at least one
elementary particle to specify it and that such specifications cannot
be generated any faster than the Planck time… Thus any specified
event of probability less than 1 in 10150 will remain
improbable even after all conceivable probabilistic resources from
the observable universe have been factored in" (Dembski 2004,
85).
Specificity
demands that a system conform to a meaningful and conditionally
independent pattern that suggests an intelligence behind it. Suppose
that we toss a coin 1,000 times. The outcome, whatever it is, will
be wildly improbable but no one will be deceived into calling it
designed. This is because the pattern needs to be specified before
examining the system; the pattern must not be imposed after the
fact. Further, the simpler the pattern (specificational complexity),
the more reliable the design inference is. If all 1,000 coin tosses
turn out to be heads, then it is clear that this outcome was designed
beforehand.

Specified complexity
lies on the boundary between order and chaos (Dembski 2004, 84).
Pure order is completely orderly but predictable; pure chaos is
unpredictable but completely disorderly. Thus only on the boundary
do interesting patterns arise. Given specified complexity, further,
we arrive at Dembski’s "explanatory filter." An event
would have to be contingent, complex, and specified in order for
a design inference to be plausible.
How reliable
is this complexity-specification criterion? Does it permit either
false positives or false negatives? It turns out that because intelligent
agents can sometimes mimic the behavior of natural causes, the explanatory
filter does allow false negatives. That means that it sometimes
fails to detect design where design is actually present. This is
especially so in cases where the designer deliberately seeks to
conceal himself. However, the complexity-specification criterion
will not result in false positives. In other words, it is
a sufficient principle for detecting design though not a necessary
one. It is not appropriate for eliminating design but only for detecting
it. "Indeed, to attribute specified complexity to something
is to say that the specification to which it conforms corresponds
to an event that is vastly improbable with respect to all material
mechanisms that might give rise to an event. So take your pick –
treat the item in question as inexplicable in terms of all material
mechanisms, or treat it as designed. But since design is uniformly
associated with specified complexity when the underlying causal
story is known, induction counsels attributing design in cases where
the underlying causal story is not known" (Dembski 2004, 96).
We can know
that an object is designed, even if we have never seen it
being designed or built. It is entirely reasonable to conclude from
seeing a watch that the watch has an intelligent maker. Similarly,
because both watches and biological organisms exhibit specified
complexity and high information content, we deduce that the latter,
too, are designed by an intelligence, as there has never been a
case of specified complexity being created by blind material mechanisms.
The key here is to have the deduction arise from the shared properties.
Now but what of the argument that we must have seen the designer
at work before concluding that something is designed? Here we can
say that the ability to make design inferences is "hard-wired"
in us. Our ability to recognize signs of intelligence through its
effects s not due to experience but is a part of our very rationality.
At any rate, "Modern biochemistry routinely designs biochemical
systems… Therefore we do have experience in observing the
intelligent design of components of life" (Behe 2003, 219).
Let us see
how specified complexity applies to biology. Neo-Darwinism, established
as orthodoxy in mid-20th century did not know about biochemistry.
Now that the secrets of the cell are being unraveled, Darwinism
is confronted with powerful evidence for which it cannot account,
at least in its present form.
Michael Behe,
in his Darwin’s
Black Box (by which he means a cell), proposes a derivative
criterion: irreducible complexity.
By irreducibly
complex I mean a single system composed of several well-matched,
interacting parts that contribute to the basic function, wherein
the removal of any one of the parts causes the system to effectively
cease functioning. An irreducibly complex system cannot be produced
directly (that is, by continuously improving the initial function,
which continues to work by the same mechanism) by slight, successive
modifications of a precursor system, because any precursor to
an irreducibly complex system that is missing a part is by definition
nonfunctional. (Behe 2003, 39)
It is clear
that IC presents enormous difficulties for Darwinism. For no direct
evolutionary pathway is possible, and purely random evolution is
highly improbable. What’s more, "In order to be a candidate
for natural selection a system must have minimal function:
the ability to accomplish a task in physically realistic circumstances"
(Behe 2003, 45). This is an additional requirement to IC, which
merely lists the parts that are jointly necessary for any
function, even that below minimal. Minimal function demands
that, even if all the parts are present, they be such as to 1. enable
the molecular machine to do its job with at least minimal competence;
2. make the machine be not less efficient than can be achieved with
simpler means. The proper function is one that requires "the
greatest amount of the system's internal complexity. … The function
of a system is determined from the system's internal logic: the
function is not necessarily the same thing as the purpose to which
the designer wished to apply the system" (Behe 2003, 196).
The need for minimal function makes unintelligent evolution of molecular
machines even more implausible.
Behe considers
three types of systems that warrant a design inference. 1. An IC
system whose parts act all at the same time ("the components
simultaneously exert force against each other"); 2. an IC system
that acts like a cascade; i.e., "it is composed of separate
pieces each acting in turn, one after the other, to accomplish its
function"; 3. non-IC systems that require at least that many
improbable and unrelated events happen in a precise order one after
another. (Behe's analogy is a groundhog trying to cross a heavily
trafficked 800-lane highway with its eyes closed: possible but come
on.) The examples Behe gives of the first type system are the cilium,
a structure on the backs of some bacteria that allows them to swim,
and the antibody defense. The examples of the second type system
are the blood-clotting cascade and garbage collection within a cell.
And the example of the third type system is protein assembly. But
there are many other IC systems. Behe talks about the outward manifestations
of life within a cell: "synthesis, degradation, energy generation,
replication, maintenance of cell architecture, mobility, regulation,
repair, communication – …and each function itself requires the interaction
of numerous parts" (Behe 2003, 46). "Other examples of
irreducible complexity abound, including aspects of DNA replication,
electron transport, telomere synthesis, photosynthesis, transcription
regulation, and more" (Behe 2003, 160).
Behe continues:
"Vesicular transport is a mind-boggling process, no less complex
than the completely automated delivery of vaccine from a storage
area to a clinic a thousand miles away" (Behe 2003, 115). The
interesting thing to note is that there is, of course, no such thing
as a "completely automated delivery of vaccine from a storage
area to a clinic a thousand miles away." Such a system is utterly
beyond the power of modern engineering. Yet there it is, working
very well on the molecular level. Even if such a system could be
built (something that I sincerely doubt; people do not seem to grasp
the enormous difficulties with AI), it would surely function differently
than the cellular mechanism. Is it reasonable to believe that natural
undirected forces could create machines that human intelligence
cannot now and never may be able to duplicate?
Also relevant
here is the difference between conceptual and physical precursors.
Thus a bicycle is a conceptual precursor of a motorcycle, but not
a physical one. "No motorcycle in history, not even the first,
was made simply by modifying a bicycle in a stepwise fashion."
It is possible to modify one to get the other, but that only
shows us that humans can build IC systems. "To be a precursor
in Darwin's sense we must show that a motorcycle can be built from
‘numerous, successive, slight modifications’ to a bicycle"
(Behe 2003, 43). Behe then tries to "evolve" one from
the other and concludes that it can't be done. "A rock and
a gun can both be used for defense, but a rock cannot be turned
into a gun by a series of small steps. … In Darwinian evolution,
only physical precursors count" (Behe 2003, 118). Thus, for
example, skin, although an important part of the body's defense,
is not a physical precursor of the immune system.
What about
indirect pathways to IC systems? The idea is that evolution can
adapt existing systems used for other purposes for novel functions.
Then an evolutionary biologist can argue that some future research
can discover the processes that naturally led to the emergence of
complex biological systems. Does it follow that ID theorists must
end up blaming evolutionary biologists for ignoring evidence for
design, while evolutionary biologists must end up blaming the ID
folks for not sufficiently trusting their naturalistic procedures?
The answer is no. For, first, a scientist ought to evaluate current
evidence rather than wait in joyful hope for some future revelation.
If the evidence points to design, then that’s what the conclusion
should be. The design inference is not an argument from ignorance.
It is an inference to best explanation. Unknown undirected material
mechanisms are ruled out because intelligent causes are reliably
correlated with specified complexity. It would be absurd to try
to find the natural laws according to which the computer I am writing
on came into being. It would be just as absurd to keep on searching
for natural explanation of biological systems, especially given
that up until now no such explanations have been found despite the
admirable determination of so many evolutionists. Second, "there
is now mounting evidence of biological systems for which any slight
modification does not merely destroy the system’s existing function
but also destroys the possibility of any function of the system
whatsoever" (Dembski 2004, 113). Further, the complexity of
the cilium and many other systems is "enormously greater"
than is described by Behe. There are "dozens or even hundreds
of precisely tailored parts. … All the reasons for such complexity
are not yet clear and await further experimental investigation.
… New research on the roles of the auxiliary proteins cannot simplify
the irreducibly complex system. The intransigence of the problem
cannot be alleviated; it will only get worse" (Behe 2003, 72ff).
Finally, as Behe concludes, "There has never been a meeting,
or a book, or a paper on details of the evolution of complex biochemical
systems." Molecular evolution is based neither on experiment
nor on scientific authority. "In effect, the theory of Darwinian
molecular evolution has not published, and so it should perish"
(Behe 2003, 179). The global failure of evolutionists to come up
with detailed testable step-by-step proposals of how creatures evolved
signals that design theory is here to stay.
Further, organisms
are alive and not like machines, even though their mechanical aspect
is very important. Biological organisms have souls of varying
perfection (nutritive, sensitive, emotional, intellectual, etc.)
We can say that "everything loves itself with a love that holds
it together." The soul then at the very least unifies the body,
and the unity of a life form is greater than that of any machine,
such that the former is more coordinated, in the sense that all
of its parts, though all different and unique, work harmoniously
as one. (This is just one difference; I'm sure there are others,
such as that even a cell strives for its own happiness, rather
than, like a machine, being only a tool of man.) ID focuses on biochemical
machines because they are scientifically tractable and sufficient
for a design inference. Still, whatever the soul actually is, it
is a mistake to neglect it. Biology is irreducible to chemistry
or physics. Perhaps design can be inferred from that, as well.
How is the
design actualized? In my previous article
I mentioned that the designer need not move particles of matter
or impart energy into them but can inform matter or produce
novel information within the universe.
ID seeks to
answer the question "At what point do signs of intelligence
become evident?" It is not strictly speaking concerned with
when, where, and how the designing intelligence intervened, if at
all, into the course of history. Once again Gene Callahan objects
that God, given His infinite power, could have designed the world
in such a way that unintelligent evolution could create all the
diverse species on earth. Two questions immediately arise: (1) Could
He? and (2) Did He? Let us go back to grace bestowed on men and
ask whether God could have created man in such a way that he by
his own natural powers could merit eternal life or see the essence
of God. Aquinas, for example, says no to both. Why then assume that
God could create nature that was self-sufficient and full
of such remarkable creative powers? Even God cannot do the impossible.
But suppose that God could create such a nature. The design
theorists claim precisely that He did not! Callahan is further concerned
with the meaning of the design being "front-loaded" into
the universe from the beginning. He writes: "But then, it seems
to me, Darwinism would offer a satisfactory account of everything
that has happened since the Big Bang… and ID would be relevant
only in explaining evolution’s kickoff." But by "front-loading"
I understand Dembski to mean that grace is given to nature to perfect
it, as it were, "automatically" and in such a way that
its desired consequences might not (perhaps) be apparent for aeons.
Thus the time and manner of inventively sublating biological systems
would be foreordained with the Big Bang.
A common criticism
of ID is that it is not testable. But isn’t it? Let us consider
four aspects of testability: falsifiability, confirmation, predictability,
and explanatory power (Dembski 2004, 280). As for falsifiability,
the idea here is that a good scientific theory should be refutable
in principle (that is, there must be a test such that if it is applied
to the theory, must be able to prove it wrong), but resist actual
refutation in practice. The greater the number of tests to which
a theory has been subjected and successfully escaped, the more solid
the theory is. ID is falsifiable, because it is a possibility that
it can be demonstrated that purely material mechanisms, such as
variation and natural selection, are responsible for the specified
complexity, elegance, and tight integration of multiple parts of
biological systems. Darwinism, on the other hand, is not so falsifiable,
as evolutionary biologists can always claim that some unknown physical
forces were responsible for the diversity of creatures and their
information-rich systems. No matter how much evidence we present
against the theory, it is saved from being refuted by an appeal
to ignorance.
Confirmation
demands positive evidence for a theory. All that Darwinism has going
for it are examples such as finch beak variations and the development
of antibiotic resistance in bacteria. The extrapolation from these
to how finches and bacteria themselves actually came into being
is wholly unwarranted. On the contrary, the evidence for design
is everywhere. There are numerous systems exhibiting specified complexity
in nature. It is true, we don’t know how they got there.
But that they were designed we know with a good deal of certainty.
Darwinism makes
no predictions. "A species will either die out or it will not
die out" is not a prediction but a logical truth that can be
reasoned without any reference to the particulars of Darwinism.
But that is the best that Darwinism can do. It cannot even do "retrodictions,"
by which a theory accounts for past events. The fossil record, for
example, gives evidence for the "Cambrian explosion" of
new species during as little as 10 million years. Yet Darwin himself
thought that evolution must take much more time. In general, Darwinism
says nothing about which fossils would be compatible with evolution.
Once again, the crucial problem with the established theory is that
it cannot account for specified complexity, and the fossil record
says nothing about that. It is therefore perfectly compatible with
both Darwinism and design.
The last component
of testability is explanatory power. It is the claims of the design
theorists that ID can explain more data than non-teleological theories
such as Darwinism. ID does not, like its competitor, exclude intelligent
causes in favor of pure chance and necessity due to metaphysical
presuppositions. It asks scientists to go where the evidence leads
rather than postulate neat little boxes into which to place reality.
There are more things in heaven and earth, we may say, than are
dreamt of in the Darwinian philosophy.
Finally, the
most ridiculous consequence of Darwinism is what I call evolutionary
imperialism. As David Berlinski writes,
Darwin’s
theory has been variously used – by Darwinian biologists – to
explain the development of a bipedal gait, the tendency to laugh
when amused, obesity, anorexia nervosa, business negotiations,
a preference for tropical landscapes, the evolutionary roots of
political rhetoric, maternal love, infanticide, clan formation,
marriage, divorce, certain comical sounds, funeral rites, the
formation of regular verb forms, altruism, homosexuality, feminism,
greed, romantic love, jealousy, warfare, monogamy, polygamy, the
fact that men are pigs, recursion, sexual display, abstract art,
and religious beliefs of every description. (quoted in Dembski
2004, 259)
Facts such
as that human intelligence is suited for the contemplation of the
truth and judgment of good and evil, or that charity is the mother
of all virtues, or that human beings actually seek happiness
rather then vast numbers of children, or that it is not, contrary
to Richard Dawkins, in the interest of the mother that her children
be adopted, are also creatively "explained" by Darwinism
as genes using us somehow to enhance their survival and reproduction.
Still, if Darwinism is true, evolutionary imperialism or something
very much like it has to be correct, despite the seeming absurdities
that it perpetuates about our species.
A theological
aside. Nature is full of structures that just scream "Design!"
These constitute signs of intelligence. They are effects of the
handiwork of a very powerful and wise being who made the whole
world work as a (global) unity in variety and variety in (local)
unities. They confirm St. Paul’s observation that "Ever since
the creation of the world, his invisible attributes of eternal power
and divinity have been able to be understood and perceived in what
he has made." (Rom 1:20) Now none of this should be taken to
mean that the signs of (divine) intelligence that ID has picked
up on are the only such signs in nature. On the contrary, there
are many arguments for the existence of God. For example, Peter
Kreeft’s Handbook
of Christian Apologetics lists twenty such arguments. Most
of them are based on some aspect of the natural world. As St. Thomas
writes, "we know God from creatures as their principle, and
also by way of excellence and remotion" (ST, I, 13,
1). (Once again, that ID has theological implication is no obstacle
to its scientific status.) To take the Peirce’s model of the sign,
we find in the world icons, since all beings resemble God and try
to imitate Him; indexes, since God is the efficient cause of the
world; and symbols in the names we use to speak of God. We encounter
even signs of the Trinity, though we cannot know this doctrine by
natural reason. (The idea is that although signs of the Trinity
exist in human beings as Augustine supposed, multiple explanations
can account for these signs. It is only when the nature of the Trinity
is revealed to us that we can settle on the right explanation.)
Finally,
design theorists should not worry about the hostility of the mainstream
evolutionists to their work. All new radical ideas are treated in
this way by the orthodoxy. For them it is about power, not truth.
But truth, whatever it turns out to be, will win out in the end.
References
- Aquinas,
Thomas. Summa
Theologica. Benziger Bros. ed., Fathers of the English
Dominican Province trans., 1947.
- Behe, Michael
J. Darwin’s
Black Box. New York, NY: The Free Press, 2003.
- Dembski,
William A. & James M. Kushiner eds. Signs
of Intelligence. Grand Rapids, MI: Brazos Press, 2002.
- Dembski,
William A. The
Design Revolution. Downers Grove, IL: InterVarsity Press,
2004.
January
20, 2006
Dmitry
Chernikov [send him
mail] is a graduate student in philosophy at Kent State University.
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© 2006 LewRockwell.com
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